There may be one event per category or several events per category depending on the number of total entries. The name given to a group of skaters entered in a category. backward outside, backward inside, forward outside, forward inside. The edge skated by Athlete A determines the name of the death spiral. Athlete A circles around Athlete B on one foot in a position nearly parallel to the ice. Death SpiralĪthlete B performs a pivot, holding one hand of Athlete A with their arms fully extended. It should be performed on the spot around a common axis on one foot with or without change(s) of foot by one or both partners. Dance SpinĪ spin skated by the team together in any hold. To receive full value, a spin combination must include all three basic positions. A combination spin must include a minimum of two different basic positions with two revolutions in each of these positions anywhere within the spin. Combination SpinĪ spin which includes a change of position. ![]() This lift combines two rotational lifts in different directions or two curve lifts on two different curves forming a serpentine pattern or two different types of short lifts. Combination LiftĪ dance lift which does not exceed 12 seconds in duration. The pattern is not restricted, but the sequence must be clearly visible. ![]() Steps and turns may be used to link the two or more different movements together. Choreographic SequenceĬonsists of at least two different movements like spirals, arabesques, spread eagles, Ina Bauers, hydroblading, any jumps with maximum of two revolutions, spins, etc. In ice dance, a listed or unlisted movement or series of movement(s) as specified by the ISU Ice Dance Technical Committee. Examples of categories are STAR 1, STAR 2, Pre-Juvenile, Juvenile, Pre-Novice, etc. The name for each level of competition within a discipline. The free leg (including the knee and foot) must be held at hip level or higher. ![]() Camel SpinĪ spin in which the skater remains in a camel position while rotating. BeatsĪ note defining the regular recurring divisions of a piece of music. In the case of a collapsing intersection (box, triangle, etc.), the axis of intersection is defined as the area within the shape once the corners have started to intersect and before the skaters exit the intersection and pass through at the final corners. In synchronized skating, refers to the axis where the skaters are passing/intersecting with one another. Refers to the imaginary line(s) which divide(s) the ice surface (e.g. Axel-type JumpĮither a waltz jump or axel jump of any number of rotations. Unlike other single jumps which are one rotation, a single Axel has one-and-a-half rotations. AxelĪn edge jump with natural rotation that takes off from a forward outside edge listed in the Scale of Values according to the number of rotations. ![]() Athlete BĪthlete B is equivalent to the "man" in the ISU regulations. Refers to technical content in synchronized skating that increases the difficulty of an element, such as step sequences, free skating moves, free skating elements and points of intersection.
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